The structure and changes to be introduced within the project are divided into updates - i.e. concepts or ideas with precisely defined scopes. Each update has its own page, where it is described with an indication of what changes, improvements or novelties will bring to the game.
As a rule, each of the updates is thought out and designed in a way that ensures its greatest autonomy. This makes it possible to use the update potential itself, without having to wait for interoperable updates.
For a better understanding of connections and synergies between updates, there is a dependency list with a short summary at the end of each update description page.
The list of released updates includes those that have already been implemented for MC+ and are available for download. Displayed in order from newest to oldest.
29 October 2020
An update that adds cannons and cannonballs to the game that allow for artillery fire
12 September 2020
The first version of MC+ based on the project's source code
Scheduled updates on the list will be implemented in MC+ in the near future. Planned updates do not have a specific time frame, so the list is sorted alphabetically.
An update that adds a system of upgrading items with artifacts to the game
Update regulating the presence of resources, plants and animals on the map depending on the biome
Update changing the way blocks are broken
An update that adds a character stat development system to the game
Update changing the crafting system
An update that changes the way the player interacts with the environment
An update that adds a character development system based on skill trees to the game
An update that improves mining in the game by adding new ores and smelting methods
An update that adds coins to the game that are the primary means of payment
Update adding client compatibility with Optifine
Below is a list of updates that may or may not be implemented in MC+. Proposed updates are based on the overall concept and relationship with released or scheduled updates.
Update adding new AI for animals, monsters and NPCs to the game
An update that adds alchemy and medications to the game
Update changing the way objects are animated in the game
An update that changes the armor system and adds new armor to the game
An update that adds brewing to the game
An update that adds clothes to the game as a decorative piece of clothing
An update that adds new ingredients and food items to the game
Update changing the inventory system
An update that adds musical instruments to the game
Update adding new GUI NPCs to the game
An update that adds ships that are built from blocks in ports to the game - based on the Ships by Cuchaz mod
An update that adds a lapse of time to the game, which measures a character's age, adolescence, and aging
An update that adds new tools to the game
An update that adds backpacks, carts and yokes to the game to keep oxen to work
An update that adds a mechanism to the game that allows you to fell trees
An update that adds new weapons to the game
An update that adds an item weight mechanism to the game